Category: ParaNormal Toon Shader
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New music video created with ParaNormal Toon Shader!
Studio Yakumoreo recently released “Sumire,” a Japanese-language anime music video that used ParaNormal Toon Shader for the characters and other foreground elements! You can read more about how they created this video, including their experience with PNTS and why they made the switch away from Lightning Boy Shader, in their post, Making of MV “Sumire.”…
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ParaNormal Toon Shader v0.5.0 – Soft Shading & Blender 4 Updates
A new update is now live on Blender Market. The big new feature is soft shading, plus there are updates for Blender 4 and a handful of fixes & improvements.
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ParaNormal Toon Shader v0.4.0 – The Ink Update
Cutting it close, but just under the wire for #Inktober… The Ink Update is now live on Blender Market. We have new stylized shader nodes inspired by classic inking techniques, plus new building blocks for procedural materials and a bevy of other exciting new features!
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ParaNormal Toon Shader v0.3.0 – Maintenance & improvements
The latest update to ParaNormal Toon Shader is now live on Blender Market. This is primarily a maintenance release, but it brings with it a few small new features as well. Honestly, the most exciting news is probably that the User Guide is finally complete 🎉, and it now includes detailed instructions addressing one of…
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I got frustrated with the Line Art modifier, so I decided to make my own for #Inktober
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ParaNormal Toon Shader – First update released! (v0.2.0 BETA)
Just released the first update for ParaNormal Toon Shader, version 0.2.0. It brings a handful of new features and some bug fixes, detailed below.